Situation: Ace Combat 04 vs 5

〈〈 Robek 3, Engage. 〉〉 I recently wrote an article about my proposal for a new word about video game stories. If you haven’t read it, please do so now. Ace Combat 04 and 5, released by Namco in 2001 and 2004, were flight combat video games which leaned away from realism, and towards arcade-style physics… Continue reading Situation: Ace Combat 04 vs 5

Situation: A New Word For Story in Games

I want a new way to look at the story in games, what we have now just won’t do. Games are obviously a different medium than movies, or books, and some developers fail to understand this. So, why even have a story, or care about it? Like John Carmack said, “Story in a game is… Continue reading Situation: A New Word For Story in Games