Risk of Rain? More Like Risk of Rain 2

First of all I’d like to say hello, I haven’t written an article in a while, and to be honest I have no real reason for it. Second, what is up with this new editor? Everything looks different and I’m scared. Anyways, Risk of Rain is a game that came out in 2013 and Risk… Continue reading Risk of Rain? More Like Risk of Rain 2

My 2018 In Video Games

Because I lack any humor I once had, I don’t want to do elaborate awards this year. Instead, I’ll give my thoughts on some games I explored or rediscovered this year. At the end, I comment about some things potentially coming in 2019. The Alliance Alive The little 3DS is so proud of its success,… Continue reading My 2018 In Video Games

Tsugunai – Atonement

Think about your favorite town in a JRPG. Anyone who’s played a JRPG has a favorite, and usually a different one from everyone else. Why you like the town varies: maybe it’s from one of the first games you’ve played, or it reminds you of your home town, you really like the setting or stories,… Continue reading Tsugunai – Atonement

Uplink

Seemingly the entire PC simulation game genre has a tendency to give the player immediate head-first immersion. That immersion is in both senses of the word: complete theming of all audio/visual elements of the game, and complete detachment from guiding the player, forcing them to make mistakes and learn from them. Uplink, a 2001 game… Continue reading Uplink

Ape Escape

If there’s one thing I love most about video games, it’s controls. I’m more likely to forgive a game’s flaws if it tries to use controls in a unique way, and many of my favorite games (like MGS 2 and Katamari) use unique controls well. So when the development team for Ape Escape saw what… Continue reading Ape Escape

Loom

Do you have a moment to talk about Loom? Loom is an 1990 Lucasarts Lucasfilm Games point-and-click adventure game made for DOS. Despite this incredibly specific genre category, it’s almost nothing like Maniac Mansion or The Secret of Monkey Island. I’ll spare the summary, since it’s more worthwhile for you to play the extremely short… Continue reading Loom

A Response to “Overwatch’s Nicest Players Are Giving Me Anxiety”

Firstly – Nathan Grayson, go fuck yourself. I have been working in the journalism industry for half a decade, and I have been around journalism and the products thereof for my entire life. I have witnessed some truly extreme and embarrassing takes from the “verified” “professional” types, from CNN to Fox and Friends to Carles… Continue reading A Response to “Overwatch’s Nicest Players Are Giving Me Anxiety”

Parasite Eve

This time of year, everyone has the same argument with the same people: Is Die Hard a Christmas movie? Sure, it takes place during Christmastime, and there is quite a lot of references to the holiday, but is that what makes it so? At the end of the day, it’s still an enjoyable, well-made film… Continue reading Parasite Eve

The Top 5 Things I Learned From Watching All Of The “Death Stranding” Trailers On Hard Drugs

Hideo Kojima. Where do I even start? An absolute visionary in his field, and one of the most clear-cut examples of why anyone should even take the “video games are art” discourse remotely seriously. Kojima is best known for his work on the Metal Gear Solid series, and some other stuff too, I think. I… Continue reading The Top 5 Things I Learned From Watching All Of The “Death Stranding” Trailers On Hard Drugs