Worldwide Hyper Yawn I have successfully replaced any social needs with the internet I play too many video games than what's good for me
  • Friday the 13th: Part Robek: The Review I took on many challenges in 2019. Many casual Why Fans may have heard about my successful attempt at No Shit ’19, where I refused to poop once in 12 months. But the true fans of myself (who go by many names such as The Why Army, Whyheads, Why Guys, and the one name that […] 2 responses 15 min read February 4, 2020
  • Risk of Rain? More Like Risk of Rain 2 First of all I’d like to say hello, I haven’t written an article in a while, and to be honest I have no real reason for it. Second, what is up with this new editor? Everything looks different and I’m scared. Anyways, Risk of Rain is a game that came out in 2013 and Risk […] No responses 9 min read September 10, 2019
  • My 2018 In Video Games Because I lack any humor I once had, I don’t want to do elaborate awards this year. Instead, I’ll give my thoughts on some games I explored or rediscovered this year. At the end, I comment about some things potentially coming in 2019. The Alliance Alive The little 3DS is so proud of its success, […] 5 responses 5 min read January 1, 2019
  • Tsugunai – Atonement Think about your favorite town in a JRPG. Anyone who’s played a JRPG has a favorite, and usually a different one from everyone else. Why you like the town varies: maybe it’s from one of the first games you’ve played, or it reminds you of your home town, you really like the setting or stories, […] One response 9 min read October 31, 2018
  • I don’t like Castlevania: Symphony of the Night In all my game reviews, especially recently, I’ve recommended, discussed, and hopefully analyzed a lot of games that I like. Those are games I like because they’re charming, deserve more popularity, have interesting design, or I just think they’re special. Writing an article about a game I dislike is a completely different angle, and feels […] 10 responses 8 min read October 16, 2018
  • Uplink Seemingly the entire PC simulation game genre has a tendency to give the player immediate head-first immersion. That immersion is in both senses of the word: complete theming of all audio/visual elements of the game, and complete detachment from guiding the player, forcing them to make mistakes and learn from them. Uplink, a 2001 game […] One response 5 min read October 1, 2018
  • Ape Escape If there’s one thing I love most about video games, it’s controls. I’m more likely to forgive a game’s flaws if it tries to use controls in a unique way, and many of my favorite games (like MGS 2 and Katamari) use unique controls well. So when the development team for Ape Escape saw what […] 6 responses 6 min read September 26, 2018
  • Kero Blaster Kero Blaster is a game by Daisuke Amaya, or Pixel, the same guy who made Cave Story. It’s almost impossible not to mention and compare Cave Story when talking about Kero Blaster, despite the games sharing few similarities. The influence of Cave Story basically redefining the indie game industry, and leading to the overabundance of […] 2 responses 7 min read September 21, 2018
  • Namco Did 9/11 Okay I’m sure you’ve heard lots of conspiracy theories, but this one is for sure true. I know it sounds crazy, but when you think about it, it’s crazy for it not to be true. We’re talking damning evidence here. Let’s work backwards: What was Namco doing back in the good ol’ days after 9/11? […] 6 responses 5 min read September 11, 2018
  • WHY WE’RE SO EXCITED FOR THESE EPIC INSANE E3 2018 REVEALS In this video, WHY explores all the great parts of E3. No responses 0 min read June 6, 2018
  • Valve and Why I Don’t Pay For (most) Games I don’t write much about current events because usually I don’t care, but here I go. Recently, Valve has made some decisions concerning the sale of certain games on Steam, and I’m sure you can find out details on your own. But the important part is what it means for the sale of PC games […] 6 responses 4 min read May 25, 2018
  • Loom Do you have a moment to talk about Loom? Loom is an 1990 Lucasarts Lucasfilm Games point-and-click adventure game made for DOS. Despite this incredibly specific genre category, it’s almost nothing like Maniac Mansion or The Secret of Monkey Island. I’ll spare the summary, since it’s more worthwhile for you to play the extremely short […] 2 responses 5 min read April 9, 2018
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